K-PS2-2
Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.
Clarification statement: Examples of problems requiring a solution could include having a marble or other object move a certain distance, follow a particular path, and knock down other objects. Examples of solutions could include tools such as a ramp to increase the speed of the object and a structure that would cause an object such as a marble or ball to turn.
Assessment boundary: Assessment does not include friction as a mechanism for change in speed.
Resources
Examples and discussion of resources for the learning, teaching, and assessment of K-PS2-2.
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Assessment
What assessment of K-PS2-2 might look like on a NY state exam.
 This section could be expanded upon. You can help out by adding to this section.
 This section could be expanded upon. You can help out by adding to this section.
 
NGSS Dimensions
Performance expectation K-PS2-2 was developed using the following elements from the NRC document A Framework for K-12 Science Education:
Connections to Other Standards
K-PS2-2 connections to ELA, math, and other science standards as outlined by the NYS Education Department: