Difference between revisions of "K-PS2-2"
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Latest revision as of 19:16, 28 July 2023
Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.
Clarification statement: Examples of problems requiring a solution could include having a marble or other object move a certain distance, follow a particular path, and knock down other objects. Examples of solutions could include tools such as a ramp to increase the speed of the object and a structure that would cause an object such as a marble or ball to turn.
Assessment boundary: Assessment does not include friction as a mechanism for change in speed.
Resources
Examples and discussion of resources for the learning, teaching, and assessment of K-PS2-2.

Assessment
What assessment of K-PS2-2 might look like on a NY state exam.

NGSS Dimensions
Performance expectation K-PS2-2 was developed using the following elements from the NRC document A Framework for K-12 Science Education:
Connections to Other Standards
K-PS2-2 connections to ELA, math, and other science standards as outlined by the NYS Education Department: